Necromancer Conquest OST
A downloadable soundtrack
Sound Cloud Link to listen to
Music:
March: This would be used as the title music. I went for a little more comedic interpretation of the theme, so I wanted the undead to be advancing with a march, but with a 3/4 time signature to also be a waltz. It features the bassoon to represent the necromancer. and has a trio section featuring the flute because of this guy:
Cerebral music: Because this is for an RTS game, I wanted some space for thinking, and toned down the melodies for this track. It features a fanfare section to be faded in and out of the song based on the context of the game. I imagined the "Hero" enemies would start blasting their fanfare if they started to win.
Level Lose Music: features a patronizing base line, and violins who laugh at you. Does not loop.
Sound Effects:
I wanted to try different techniques of sound design, so each was created differently.
Level Win Music: "Dramatic Chimpunk" (cause you are evil) and the Zelda Success theme, because this is the perfect 6 notes to convey all the feelings you should be having right now. Made via orchestration.
Charge: When the "Heros" launch an attack against you. Made via layering a variety of sounds from freesound.org
Rise Undead: for when you raise an army and spread your territory. Made via combining recordings of ripping leaves (body parts assembling), pouring salt(dirt moving), stirring Jello (squelching), reversed resonance of a mandolin smack (magical presence / wrongness), and my very wet laugh made right after eating some Jello.
Status | Released |
Category | Soundtrack |
Author | Doug T |
Tags | Music, Spooky |
Comments
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These are great! Well done, good luck in the jam!